Access to ExploreLearning Gizmos Reaches All-Time Highs During Non-School Hours
CHARLOTTESVILLE, Va., Dec. 1 /PRNewswire/ -- ExploreLearning, a business
unit of Voyager Learning Company (OTC: VLCY), announced today that use of
their flagship product, Gizmos, has reached all-time highs during non-school
hours. Thirty-nine percent of teacher users access the product on weeknights
and weekends, while 23 percent of students using Gizmos work with them outside
of class time.
Gizmos are online simulations for math and science for grades three
through twelve and are available to students and teachers 24 hours a day,
seven days a week. Outside of school hours, Gizmos can be accessed from
anywhere with an Internet connection. Students can complete homework
assignments or further explore math and science concepts, while teachers can
plan lessons or check student understanding of concepts.
"We are very pleased with the number of students and teachers who are
choosing to extend the school day with Gizmos," says Dr. David Shuster,
founder of ExploreLearning. "It means teachers are finding creative ways to
bring Gizmos into their instruction and students are responding in a very
positive way."
Home usage of Gizmos gives students time to explore big concepts, creating
a deep and lasting understanding through inquiry-based activities. "The first
homework assignment I gave using Gizmos, every student completed the
assignment as well as the self-assessment at the end of the simulation. This
was the first time...that I had 100 percent compliance with homework
completion. Homework with Gizmos has been enjoyable for students and really
effective for reinforcing and internalizing the concepts," reports Martin
Stranathan, a teacher in Baltimore County, Maryland.
Amy George, a high school teacher in Lewisville, Texas, sees Gizmos as an
excellent way for parents to be involved in the learning process at home. "A
parent came in to our parent/teacher conferences and mentioned the Gizmo
experience at home. The student was working through a project and the parent
got involved. The student was teaching the parent as part of the experiment!
The parent said 'I remember looking at this back in high school, but I didn't
get it until I went through this process with my child.' I think it is amazing
that Gizmos are not only extending to the student at home, but the parent as
well."
Students are even voluntarily choosing to learn with Gizmos over other
leisure activities at home. "My students have loved using Gizmos so much that
they access their accounts at home. Parents have told me how their students
have gotten so excited that they call them over to the computer to show them
what they are doing. I am impressed that students, who have access to a huge
array of 'games' on the computer, decide to spend time on Gizmos at home,"
relates Kris Campesi, a middle school teacher from Stafford County, Virginia.
Gizmos are engaging students of all levels in their education by giving
them new opportunities to explore important math and science concepts and have
fun at the same time.
About ExploreLearning
ExploreLearning.com is home to the world's largest library of interactive,
online simulations for math and science in grades 3-12. Gizmos bring
research-proven instructional strategies to classrooms all over the world.
With more than 450 Gizmos online, ExploreLearning's growing base of
inquiry-based learning materials provides a powerful enhancement to the way
teachers teach and students learn. The company is now improving teaching and
learning in public school districts in all 50 U.S. states, and in 23
countries. For more information, please visit
http://www.explorelearning.com .